At half past noon on Tuesday, thousands of eager fans finally managed to get their hands on Starcraft II, the sequel to the game which has sold more than 11 million copies worldwide. -- ST PHOTO: BENJAMIN NG
IT IS a classic that set the standard for real-time strategy games and the sequel took 12 years in the making.
At half past noon on Tuesday, thousands of eager fans finally managed to get their hands on Starcraft II, the sequel to the game which has sold more than 11 million copies worldwide.
Funan DigitaLife Mall, the venue for the sequel's release on Tuesday, estimated the number of fans to be over 10,000.
Among them was the chairman of Civil Aviation Authority of Singapore (CAAS), Mr Lee Hsien Yang, and his son.
The first in line, 23-year-old Nicol Tan, a student chef, had been waiting since 11am the previous day.
'As a hard-core fan for more than 10 years, I wanted to come in early to see how Blizzard sets up the stage because it's a once in a lifetime experience,' he said.